A clear-eyed look at what is left of the tap-to-earn boom.
Tap-to-earn crypto games on Telegram were the defining retail crypto story of 2024. Notcoin and Hamster Kombat pulled in hundreds of millions of registered players between them, and for a few months the format looked like it might become the main on-ramp bringing new users into Web3.
Two years on, the picture is very different. Every major token in this category trades far below its launch price, Hamster Kombat has gone from roughly 300 million users to around 13 million, and Notcoin’s own team has publicly acknowledged that the pure tapping model is fading. What remains is a smaller set of projects with real tokens, real trading volume and, in some cases, gameplay that has evolved well beyond tapping a screen.
This article covers the five Telegram tap-to-earn games still worth knowing about in 2026, using live market data rather than launch-era hype. It also sets out plainly what players should expect, which for most people entering now is engagement rather than meaningful earnings.
What Are Telegram Tap-to-Earn Crypto Games?
Telegram tap-to-earn crypto games are mini-apps or bots hosted on Telegram that reward users for simple actions such as tapping the screen, completing tasks, or inviting friends. Players earn in-game points that may later convert into real crypto tokens through token launches or airdrops.
Most tap-to-earn games run on The Open Network (TON), allowing seamless wallet integration, low fees, and easy distribution to Telegram’s massive user base. In 2025, Telegram made TON the required chain for crypto mini-apps, which cleared a large number of low-quality clones out of the ecosystem. The appeal lies in accessibility: users can start playing instantly without installing apps or making upfront investments.
Also read: What is Crypto Gaming
How Do Tap-to-Earn Games Work?
Tap-to-earn games follow a simple but addictive loop:
- Tapping mechanics: Players tap to generate in-game points or coins
- Energy systems: Taps consume energy that regenerates over time or via upgrades
- Upgrades and boosts: Increase tapping power or passive earnings
- Tasks and referrals: Earn bonuses by completing missions or inviting friends
- Token rewards: Points may convert into tokens during airdrops or launches
In 2026, the projects that survived have moved away from endless tapping toward deeper mechanics, sybil filtering to block multi-account farming, and tighter reward schedules designed to limit token inflation.
Top 5 Tap-to-Earn Crypto Games
The five games below are ranked by market capitalization. All five have live, tradeable tokens with meaningful daily volume, which is a lower bar than it sounds: several once-prominent names in this category now trade so thinly that entering or exiting a position is impractical.
| Game | Price | Market Cap | 24h Volume | Vol / Mkt Cap |
|---|---|---|---|---|
| Notcoin (NOT) | $0.0004376 | $43.51M | $4.35M | 10.03% |
| Catizen (CATI) | $0.06253 | $32.84M | $3.2M | 9.77% |
| DOGS (DOGS) | $0.00004507 | $23.29M | $4.9M | 21.05% |
| Hamster Kombat (HMSTR) | $0.0001590 | $10.24M | $3.1M | 30.42% |
| Major (MAJOR) | $0.04005 | $3.33M | $835.81K | 25.02% |
Data as of 17 September 2026. Source: CoinMarketCap.
1) Notcoin (NOT)
Notcoin is the Telegram-based tap-to-earn game that started the category. Built on TON, it was deliberately simple: tap to earn, with no complex mechanics to learn. That simplicity, combined with Telegram’s distribution, made it the first crypto game to reach a genuinely mainstream scale, and it remains the reference point every later project is measured against.
In 2026, Notcoin is best understood as a benchmark rather than a growth opportunity. Active tapping rewards have largely wound down, and the project’s value now rests on brand recognition and its integrations across the TON ecosystem. Its team has been candid that the pure tap-to-earn model is fading, and has pushed development toward games with deeper retention mechanics.

Source: TradingView
- Price Action: NOT trades at $0.000438 after recovering steadily from its August lows near $0.00040. Price has reclaimed its short and medium-term averages but remains capped well below the levels it held earlier in the year.
- RSI: At 52.09 against a signal line of 54.99, RSI sits just above neutral but below its signal, indicating mild momentum without conviction in either direction.
- EMA: Price is above the 20, 50 and 100-day EMAs at 0.000435, 0.000418 and 0.000413, but below the 200-day EMA at 0.000493. The long-term trend has not turned, though the shorter averages have stabilised.
| Metric | Value |
|---|---|
| Price | $0.0004376 |
| 24-Hour Volume | $4.35M |
| Market Cap | $43.51M |
| Circulating Supply | 99.42B NOT |
| Total Supply | 102.45B NOT |
Notcoin is the only project here with nearly all of its supply already circulating, at 99.42 billion of a 102.45 billion maximum. There is effectively no unlock overhang left, which removes a risk that weighs on several of its peers.
Read more: Toncoin Price Prediction
2) Catizen (CATI)
Catizen is a blockchain gaming platform built around a cat-collecting and merging game, launched in 2023 by a team of blockchain and gaming developers. Rather than relying on tapping alone, it combines casual gameplay with events, challenges and a token economy in which CATI holders can vote on platform development.
Among 2026 tap-to-earn survivors, Catizen is consistently described as the most mature. It moved earliest and furthest away from repetitive tapping toward genuine game content, which has helped it retain users where pure clickers lost them. Actual earnings for new players remain modest, and its long-term value depends on continued retention and ecosystem expansion rather than airdrop speculation.

Source: TradingView
- Price Action: CATI trades at $0.06260 after a strong recovery from its early August low near $0.033, nearly doubling over six weeks before consolidating in the $0.060 to $0.065 range.
- RSI: At 58.38 against a signal of 60.49, RSI sits in bullish territory but has eased back from a September spike above 78, indicating the rally is cooling rather than reversing.
- EMA: Price trades above all four EMAs at 0.05930, 0.05387, 0.05147 and 0.05368. Catizen is the only game on this list with a fully bullish moving average structure, and the reclaim of its 200-day EMA is the most constructive technical development in this group.
| Metric | Value |
|---|---|
| Price | $0.06253 |
| 24-Hour Volume | $3.2M |
| Market Cap | $32.84M |
| Circulating Supply | 525.17M CATI |
| Total Supply | 1B CATI |
One caveat worth weighing against the strong chart: only 525.17 million of a 1 billion maximum supply is circulating. The resulting fully diluted valuation of $62.52M is close to double the current market cap, so meaningful unlocks remain ahead.
3) DOGS (DOGS)
DOGS is a TON-based token built around Spotty, a dog mascot originally drawn by Telegram founder Pavel Durov for a charity auction. Its distribution model was unusual: rather than rewarding tapping volume, DOGS allocated tokens based on Telegram account age and genuine activity, rewarding long-standing users instead of the most aggressive farmers.
That approach produced one of the widest holder bases in the category and avoided much of the multi-account farming that undermined other airdrops. The project has since focused on ecosystem integrations with other Telegram mini-apps, tokenised stickers, quests and charitable initiatives. It is listed on Binance and other major exchanges, which gives it considerably better liquidity than most projects of its size.

Source: TradingView
- Price Action: DOGS trades at $0.00004513, having recovered from August lows near $0.0000390 to a September peak above $0.0000600 before pulling back.
- RSI: At 50.94 against a signal of 63.15, RSI has fallen sharply from a September reading above 70. The wide gap below its signal line is the clearest sign of cooling momentum among the five.
- EMA: Price sits above the 50 and 100-day EMAs at 0.00004250 and 0.00004122, but just below both the 20-day at 0.00004581 and the 200-day at 0.00004553. The two levels are unusually close together, making the $0.0000455 to $0.0000458 zone the decisive area to watch.
| Metric | Value |
|---|---|
| Price | $0.00004507 |
| 24-Hour Volume | $4.9M |
| Market Cap | $23.29M |
| Circulating Supply | 516.75B DOGS |
| Total Supply | 545.21B DOGS |
DOGS turns over roughly a fifth of its market capitalisation daily, giving it the second-strongest liquidity profile on this list. With 516.75 billion of a 550 billion maximum circulating, remaining dilution is limited.
4) Hamster Kombat (HMSTR)
Hamster Kombat combined tap-to-earn mechanics with a management-style loop in which players ran a fictional crypto exchange operated by a cartoon hamster. Instead of tapping alone, it emphasised upgrades, daily tasks and strategic progression, and at its peak it reached roughly 300 million registered users, making it the largest crypto game ever launched by that measure.
User numbers have fallen from around 300 million to roughly 13 million, and the token trades approximately 95% below its launch levels. Widespread complaints that airdrop allocations were negligible relative to months of play did lasting damage to player trust, and the episode is a large part of why subsequent projects adopted sybil filtering. Hamster Kombat still operates and still trades actively, but as a project it is more instructive than promising.

Source: TradingView
- Price Action: HMSTR trades at $0.0001593 near the lower end of its recent range. The chart shows repeated sharp spikes through May, June and July, each rejected quickly, with price drifting steadily lower between them.
- RSI: At 40.30 against a signal of 42.31, RSI is the weakest reading on this list, sitting below both the neutral 50 level and its own signal line.
- EMA: Price trades below all four EMAs at 0.0001669, 0.0001747, 0.0001789 and 0.0002193. This is the only fully bearish structure among the five, and the 200-day EMA sits roughly 38% above spot.
| Metric | Value |
|---|---|
| Price | $0.0001590 |
| 24-Hour Volume | $3.1M |
| Market Cap | $10.24M |
| Circulating Supply | 64.37B HMSTR |
| Total Supply | 100B HMSTR |
The technical picture is weak here, but liquidity is strong: HMSTR turns over 30.42% of its market capitalization daily, the highest ratio on this list. Traders have not abandoned it, even as the chart has deteriorated. Note that 64.37 billion of a 100 billion supply is circulating, leaving meaningful unlocks outstanding.
Read more: Hamster Kombat Price Prediction
5) Major (MAJOR)
Major, known in full as Major of Telegram, was built to drive adoption of the TON platform through daily challenges, puzzles and competitive leaderboards rather than continuous tapping. The MAJOR token functions as in-game currency, paying for actions and enabling exchange of NFT numbers and Telegram usernames, which ties it directly into Telegram’s own digital asset marketplace.
It is the smallest project on this list by a wide margin, and its token is fully distributed, with 83.34 million of a 99.99 million maximum already circulating. That gives it the cleanest supply position here, with a fully diluted valuation of $4 million against a $3.33 million market cap.

Source: TradingView
- Price Action: MAJOR trades at $0.04019, having spent since June in a tight range between roughly $0.038 and $0.045 after a steep decline from $0.09 in May. The extended sideways period suggests seller exhaustion.
- RSI: At 51.15 against a signal of 48.37, MAJOR is the only game on this list where RSI sits above its signal line, pointing to modest positive momentum building off a low base.
- EMA: Price is above the 20 and 50-day EMAs at 0.03978 and 0.03997, but below the 100-day at 0.04232 and well below the 200-day at 0.05500. Reclaiming the 100-day EMA would be the first sign the longer downtrend is genuinely repairing.
| Metric | Value |
|---|---|
| Price | $0.04005 |
| 24-Hour Volume | $835.81K |
| Market Cap | $3.33M |
| Circulating Supply | 83.34M MAJOR |
| Total Supply | 99.99M MAJOR |
What is the Future of Tap-to-Earn Crypto Games
The format peaked in mid-2024, and the reasons it declined are well understood: gameplay had no depth beyond repetition, reward pools were spread across tens of millions of participants until individual payouts became negligible, and multi-account farming let a small number of users capture a disproportionate share. Hamster Kombat’s collapse from 300 million users to 13 million is the clearest single illustration.
What has replaced it is more interesting: Telegram’s 2025 requirement that crypto mini-apps run on TON removed a large tier of low-quality clones. Surviving projects have added sybil filtering, which typically removes a substantial share of fraudulent claims before distribution. And the strongest performers in this category are the ones that stopped being clickers: Catizen has the only fully bullish chart here, and it is also the project that moved furthest toward actual game content.
For anyone considering these games now, the realistic expectation is engagement rather than income. The large airdrops that made early Notcoin and Hamster Kombat participants money were a function of a specific moment that has passed. What remains worthwhile is low-risk exposure to how Web3 wallets, tokens and on-chain rewards actually work, delivered through an interface most people already have on their phone.
Looking for more trending crypto games and new token insights? Stay ahead of the curve with the CoinDCX blog, your go-to source for daily crypto news, real-time price analysis, and the latest projects making waves in the market.
Additional Read:
1. What are Play to Earn Crypto Games?
2. How Blockchain Is Revolutionising the NFT Gaming Scene
FAQs
Q1. What are game coins in crypto?
Game coins are blockchain-based tokens used in gaming ecosystems for trading, purchases or rewards. They often power play-to-earn models and can represent in-game currencies, governance tokens or NFTs. In the Telegram category specifically, examples include NOT, CATI, DOGS, HMSTR and MAJOR. Broader gaming tokens include SAND, GALA, AXS and IMX.
Q2. Can I earn crypto by playing games?
Yes, though expectations should be realistic. Play-to-earn and tap-to-earn games distribute tokens through airdrops, quests and in-game achievements. The large payouts associated with 2024 Telegram airdrops are no longer typical: reward pools are now spread thinly and sybil filtering removes a significant share of claims.
Q3. What is the best Telegram tap-to-earn game in 2026?
By market capitalization, Notcoin leads at $43.51M, followed by Catizen at $32.84M and DOGS at $23.29M. On chart strength, Catizen is the standout, trading above all four of its key moving averages, which no other project on this list manages. On liquidity, Hamster Kombat turns over the highest share of its market cap daily at 30.42%.
Q4. Is crypto gaming considered gambling?
Many blockchain games are skill-based or engagement-based and offer earnings through gameplay, which distinguishes them from gambling. However, games featuring randomised loot boxes, wagering mechanics or paid spins may resemble gambling, and regulations vary considerably by jurisdiction. Indian users should note that crypto gains are taxable at 30% plus applicable TDS regardless of how they were earned.
Q5. Which Telegram games pay real money in crypto?
Notcoin, Catizen, DOGS, Hamster Kombat and Major all have live tokens trading on major exchanges, so rewards from these can be converted to value. Many other Telegram games either never launched a token or have tokens with negligible trading volume, which means rewards cannot realistically be sold.
Q6. Are tap-to-earn tokens a good investment?
They are high-risk, small-cap assets. Every token on this list trades far below its launch price, and four of the five sit below at least one key long-term moving average. Several also carry substantial unlocked overhangs, with Catizen and Hamster Kombat both having large portions of supply still to enter circulation. If you are considering exposure, check the circulating-to-total supply ratio and daily volume.


